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Sprites · Model-to-Sprite Workshop — Turn 3D GLB/glTF models into sprite sheets and single sprites in your browser

Sprites · Model-to-Sprite Workshop

New this week Dev Tools Playable Updated yesterday

Turn 3D GLB/glTF models into sprite sheets and single sprites in your browser

Episodes & demos

About

Sprites is a static, browser-based 3D-to-sprite workshop. Select a GLB/glTF model and animation clip, preview sampled views and frames, configure camera pitch, view count, output dimensions, and background, then render and export a row-major PNG or adaptive-palette WebP sprite sheet. It also supports capturing a single angle with automatic bounds cropping, optional JSON metadata, and optional derived diagonal animation directions. The project is a companion asset-preparation tool for the Oblique 2.5D scene sandbox.

Summary

A browser-based 3D-to-sprite workshop for previewing turntable views and animation frames, then exporting sprite sheets or cropped single sprites.

Tech

  • JavaScript
  • HTML
  • CSS
  • Three.js
  • WebGL

Tags

  • 3d-models
  • game-assets
  • glb
  • sprite-sheets
  • web-tool